'Don't Touch' challenges the idea of not being allowed to touch artwork, which can reduce the full experience of the piece, as tactility is a factor of full immersion.
Still in it's prototype stages, 'Don't Touch' draws the user in and uses reverse psychology to entice them into physically interacting with the piece. Through use of conductive ink, when the user touches the piece, morse code sounds revealing a message which the user must decode. The message reads "Breaking the rules is fun", illustrating the main idea.
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