Zack Ribbe's profile

Research Facility (Multiplayer)

This project takes place on a research base located in Antartica.  My goal for this project was to create a medium sized, capture the flag map focusing solely on Level Design.  Thus, I used no custom assets for this level; I used all of the assets that came with the Unreal Development Kit.
 
Title: Research Facility
Software Used: Unreal Development Kit
Game Type: Capture The Flag
Recommended Player Size: 10-14
Hours (from concept to completion): 31
Goal: Advance my skills in UDK, create a fun, medium sized multiplayer map, to focus on level design.
Custom Assets: None.
 
You will be able to find this level in the software UDK Game under the game type Capture the Flag. 
 
This is a simple walkthrough video for the Research Facility level to show the details of the level. Some parts of the video are sped up to cut down on time.  
 
Note: I did not make any custom assets for this level.  My goal for this project was to focus solely on Level Design.
This video is a gameplay video for the Research Facility level to show the gameplay of the level.  It is sped up to cut down on time. 
 
Note: I did not make any custom assets for this level.  My goal for this project was to focus solely on Level Design.
A view inside the Blue Base.
A view from the Red side of the map.  You can see a mysterious vortex above the Blue Base.
Another view of the Vortex from the main (neutral) building in the map.
Here is a view from just below the Radio Tower.  The Blue Base is on the right, the Red Base is on the left, and the neutral building is in the center there.
A view of the main (neutral) building with the radio tower barely visible beind it.
Research Facility (Multiplayer)
Published:

Research Facility (Multiplayer)

This project takes place on a research base located in Antartica. My goal for this project was to create a medium sized, capture the flag map foc Read More

Published:

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