CLAUSTROPHOBIA
Trapped in a ghastly house, you must collect the relics to find an escape or meet you imminent death. 

My goal for this project was to create a sense of anxiety in a grim setting.
Inspired by lyrics from 3OH!3's song Claustrophobia "The walls are slowly closing in," with a touch of Edgar Allan Poe's tale "Fall of the House of Usher" this is a game about escapism. 

The original prototype was less detailed and only used colored shapes to represent the player, walls, and collectables. 
Claustrophobia
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Claustrophobia

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