Objective: Choose an event that is traditionally recorded in hours, minutes, and 
seconds. Create a new format and system for measuring the event without using traditional time notation.
Approach: I designed a timeline in the form of battery packaging to tell the story of a
game of Tetris. The timeline tells the story through buttons, level of battery, level of mood swing, direction of Tetrimino.
Tetris Game
Published:

Tetris Game

Published:

Creative Fields