SWVL /awlad alazina


Director IDEAS & STRUCTURE

As a passenger myself, a lot of times i rearrange meetings after the sun goes down, the heat is unbearable,
and i want to translate that as the overall mood, with colors and main summer theme, mainly all characters trying to escape the heat “FIRST”, by standing in shadows holding newspapers up their heads, trying to find fast rides, etc ..
We start right away on a high note when the sun is at full power, the story will take and follow “passengers POV” in different events, locations and a kind of transportation (taxi, bus, metro..) in some point camera will always move as passengers eye looking for something to observe, out of windows and slowly this madness calms down by the time sun goes down in the end of the clip Cairo streets are unorganized and can be so noisy and inharmonious, by saying that i mean ..that it could help us show a style (sarcastic musical) (nashaz) in purpose, that could produce sad/humor elements to the situations also the contrast and diversity in our streets, always makes something to look at in ride mode it will be cool to kind of document that, the uncontrollable crowd, hand signals that tell us Egypt places, peddlers who sell bubble guns and beach hats, people faces in next by cars,
kids who drink the water that comes from hose.

this is just a basic story-line structure.




TREATMENT

We cant show the feel of Egyptian streets without bring the textures, and that leads to .. how we “citizens and government” build and use the street, asphalt or buildings .. cars .. it’s all different than any other place even if it’s the same materials, so i will use real places and will not touch that, but the situation it self could be a surreal or fantasy or maybe use psychic effects for a climax .. and hallucinations, but definitely what we experience in Egypt streets will take the most care ... in the composition and also will love to play all that in a good looking framing i prefer characters/people to be mixed between textures, illustration and real photo, it will be more clear and easy to tell a story and deliver emotion with “manipulated character”, re position them and all that, also to entertain audience and not be so over dramatic with real faces, other than that resources in internet alone .. is not that 

good to achieve all ideas and keep one unity
characters will be in realistic shape and emotions, minimal movements but alive.
lights and shadows (as the big villain) will be important element for the beauty of the frames
and story struggle


SWVL /awlad alazina
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