Ben Hepburn's profile

Twine Interactive Narrative

I used Twine to create a fully completed interactive narrative. Twine allows for a user to make decisions and choices that affect the gaming narrative as they play. My narrative, which is a fantasy based story centering on a powerful and temperamental witch, took place within a larger story-world developed by a team of four other students, with all of our individual stories intertwining in various way. 
Below is a breakdown of my narrative, which shows how different decisions made throughout the game affect certain story outcomes and events. 
Below is a flowchart of each passage in my final narrative. The arrows show the flow of the passages and how they connect to the overall story.
Below are two screenshots of passages included in my narrative. The blue text at the bottom of the passages show links that take the user to different story events depending on which one is clicked. 
Below is the map showing the shared story-world for my group. I designed and created the map.
Twine Interactive Narrative
Published:

Twine Interactive Narrative

Published:

Creative Fields