Sha Sulaiman's profile

Animation Prepass

Things to know before You make an Animation with Vray for 3dsmax.
So I have been creating Architectural Renders for a while and I am pretty new to creating Animations , but I have come to know that there are certain things everyone should know before making an Animation with Vray - 3dsmax.
But before jumping in , Let me show You the video which I did.
And here’s the image which I started the framing from.
Animation Prepass instructions:
The basic difference between an image render and an animation is that , image render is a single frame , and animation is a series of frames , which are “run per second”.
1) Change Vray deterring from a single image to an animation :
Render Setup-> Common->(Change single to Range).
Select the number of frames You need to render.
2) Render Setup -> Vray -> Global Switches -> Check the “don’t render final image” Check box.
3) Render Setup ->GI (Global Illumination) 
Inside this change Your Vray “default” mode to “Expert” mode in order to get additional options.
4) GI -> Light Cache -> Change “single frame” to “Flythrough”
5) GI -> Light Cache -> click the second browse button and allocate location for the light Cache to be saved.
6) Render once , after the first frame is rendered , stop render 
That’s the time Vray takes to build Your light cache , which is going to be used in Your entire animation.
7)Change “Fly through” to “from file.
8) inside the Light Cache menu click the first browse button and click the saved Light Cache file.
9) GI -> Irradiance map -> Multiple Incremental.
10) Repeat 5,6,7,8, respectively for Irradiance map.
11) Render :).
 
For more updates on works and render don’t forget to follow us on Instagram.
Animation Prepass
Published:

Owner

Animation Prepass

Published: