Rémy Hua's profile

City of light timelapses

City of light timelapses
Image render (1/4)
Aesthetic guidance by Raphaël KUNTZ: https://www.artstation.com/raphaelkuntz

Subject: "City"
Modelling: 1 box, 1 Unity NavMesh
Texturing: 1 grayscale texture for particles
Other: Amplify Bloom (asset store), Unity NavMesh agents, trail renderers, Unity scaled sphere
Video
Image render (2/4)
Image render (3/4)
Image render (4/4)
Initial research
Iterations (particle system tests, to AI pathing, post-processing, ...)
City of light timelapses
Published:

City of light timelapses

Published: