The purpose of this project was to explore two different areas. The geometry of the system and the visualization of the idea. The geometry was created in a parametric program using a cellular automation algorithm. The geometry was controlled by the rules of life. For every three cells that were created , one had to die. The second part of the project was focused on the visualization of the geometry. This process included rendering, material creations, and post processing. The geometry represents a biological growth system, created in a similar way it was programmed, which would act as a filter for dense urban areas.