Ohana Tozato's profile

Lilith - game prototype

     "Lilith" is a game created by me and Yashar Kiani for a "Playing with Games" class at our Master's program at the Cologne Game Lab. This is a quick prototype made in 2 weeks, and the color palette should be consistent of only 5 colors. 

     Lilith is a demon hunter who wakes up in the middle of the night by the sound of her village being attacked by monsters. She hides a secret - if her rage charge gets high enough, she turns into a vicious monster herself. 

    The prototype consists of a small level in which monsters are constantly spamming. Lilith has 3 different weapons with different attributes (damage, spread, fire rate). The goal is to kill the monsters until her rage charge is high enough to transform Lilith in "Big Lilith", the vicious monster with a powerful melee attack that kills every monster with one hit.
Lilith - game prototype
Published:

Lilith - game prototype

"Lilith" is a game created by me and Yashar Kiani for a "Playing with Games" class at our Master's program at the Cologne Game Lab. This is a bre Read More

Published: