HDRI provided by: chris huf (spatial@huf.org)
Programs used: Blender 2.75 Cycles Engine (sculpting - texturing-rendering), Photoshop CS6 (post processing)
All textures were created in Blender and are completely procedural. No image textures were used.
copyright 2015-2016
3D Scuplting vol.1
Published:

3D Scuplting vol.1

Here are some sculpts I've recently made on Blender, mostly for texture practise. Procedural textures can be really fun to play with! All models Read More

Published: