Tomasz Figas's profile

Demo Project - eFPS - Endless First Person Shootout

 
Overview
"Demo Project" is a simple eFPS, which stands for Endless First Person Shootout, in other words fast paced action game. The rules are simple, you play as High-End piece of Cyborg which is in it's testing phase. Your main objective is simple - destroy as many targets as you can and do not get yourself destroyed. On your way through the course you'll find Time Reduction power ups as well as Slow Motion spheres. These can aid you in demonstrating "Demo's" capabilities. Stay sharp as there are various obstacles on your way through out the course.

About the Project
Demo is being solo developed just by one person, self funded as well. It's still in it's pre-Alpha phase and there is a long way before publishing. Demo is developed with the use of Unreal Engine 4 and it's powerful visual scripting tool - Blueprints. I have started working on this project in April 2015 and it's an ongoing personal project since then.

PC Specs
OS - Windows 8.1 Pro 64-bit (6.3, Build 9600) 
CPU - Intel(R) Core(TM) i5-3470 CPU @ 3.20GHz (4 CPUs), ~3.6GHz
Operating Memory - 16 GB DDR3 RAM
GPU - NVIDIA GeForce GTX 660 
Update 21/06/2015
 
Third and final iteration of Demo Project. Decided to go with endless/infinite runner style, though I think there isn't any game of that type in first person. I came up with "Endless First Person Shootout" name for Demo.

Demo is running on constant 60 frames per second with mid spec machine.

During development of “endless” Demo Project I’ve encountered few game breaking bugs, obviously they yet to be solved, but right now you can try running endlessly on your own. You’ll find download link for standalone *.exe at the bottom.

Controls:

A, D – Strafe Left/Right | Double Tap A/D while in air – Dash to the Left/Right
LMB – Fire
R – Reload
Space – Jump (Double Tap Space for Double Jump)
Hold Space while in air – Gliding (Character gains rapid acceleration, can still dash to the sides, releasing Space ends Gliding)
Left Shift – Sprint
When reaching the corner press A or D depending on turns direction
ESC – Pauses Game and opens up Settings Menu 

Download link:
https://drive.google.com/file/d/0B0N...?usp=drive_web
 
Update 12/06/2015
 
Second video showcasing Demo Project, Sci-Fi FPS with platforming elements. Done entirely with Blueprints, powerful visual scripting tool in Unreal Engine 4.

Project is being developed by just one person at the moment.
 
Added few things compared to last video:
 
Optimized Post Processing and overall textures/particles parameters. Demo now runs at constant 60 frames (my PC spec at the bottom of description)
Added "Gliding Mechanic" - player now can glide by pressing and holding Space Bar
Added bullet trace particles with sound effects (you can hear them clearly during slow motion)
Added "Quality Game Settings" by Henrik Goldsack
Tuned and redesigned some animations
Changed player model to female type (have a look in main menu), as well as character's and weapon textures/materials
Demo Project - eFPS - Endless First Person Shootout
Published:

Demo Project - eFPS - Endless First Person Shootout

Overview "Demo Project" is a simple eFPS, which stands for Endless First Person Shootout, in other words fast paced action game. The rules are si Read More

Published: