Brainstorming:
Technology has inspired me in many different ways throughout the process of making my monster. First of all, Pinterest helped me gather different ideas of what I could do and what different types of monsters were out there already. I looked up ‘vector monsters’ which allowed me to view hundreds of different monsters of different styles. Not fully related to technology but, the movie, Monsters Inc., helped me draw up some different ideas of what personality my monster would take on and what it would look like. It inspired the setting of my monster and also led me to create a cute monster instead of a scary one. During the sketching process, Google helped me tremendously. I had a hard time visualizing what I wanted my eye to look like so I looked up how different eyes were drawn and modeled mine after ones that I found and liked.  
 
Execution:
My monster is cute, and not scary like most are. If technology didn’t exist, I would have used children’s books as an inspiration to create my monster. I probably would have used more movies, like I did with Monster’s Inc., to help me create my monster as well.  If technology did not exist, I would have used animals as an inspiration. My monster probably would have been a mixture of different animals, but still cute and fluffy. Obviously, if technology wasn’t available, I would not have been able to create my monster on Illustrator. In order to make my monster, I probably would have just drawn it.
 
Reflection:
Technology allows me to view the monsters that have already been created by other artists. If it weren’t for technology, I wouldn’t have any ideas to spark my interest to create my monster. I would have struggled more on how to create certain things such as the eye and the big bow. Technology gave me quick accessibility to different types of monsters. This made the brainstorming process a little bit easier because I could pick and choose what I liked out of each monster to collectively make my own.
Fluffy Monster
Published:

Fluffy Monster

Vector Monster

Published:

Creative Fields