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A beginner guitarist finds herself struggling to learn to play the guitar. Just when she’s about to quit, she suddenly encounters a whimsical twist that changes her perspective!
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As you can see, my film has come a long way from the original animatic! I implemented many changes, the most notable being the audio clips and certain shot compositions.
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Throughout production, I used my reference heavily at every stage, from deciding composition, to rigging, and of course, animating! I had to do some silly things to get the reference I needed, including but not limited to: throwing a Guitar Hero guitar around, pretending to be the guitar itself, and needing to wearing a glove on my hand so I could strum as hard as possible! The timing of the audio for my film was absolutely crucial to the story, so I jumped straight into filming reference early on.
This allowed me to implement feedback early, which resulted in me finalizing all of my shotlist by week 5!
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The Ji Eun rig had a few options for clothing, such as a t-shirt and a skirt. I opted for the sweater and pants, but had fun choosing the colors, eventually deciding on a beige sweater.
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While creating the environment, I used a variety of 3D models to put together a room that fit Olive's character. I also filled the room with smaller paintings and album covers that I created in Procreate to fill the space. I used this opportunity to make fun references to the other films featured at Convergence!
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Rigging was easily one of the hardest parts of creating this film. I spent many hours trying to rig the guitar neck and body to allow me animate the guitar in a human way, but the process was very difficult. The guitar was pre-rigged for the scenes where the fingers press down on the strings, but all other rigging of human-like movements was done by me.
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Thank you for checking out my film,
"Strumming to Your Own Beat"!
"Strumming to Your Own Beat"!
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Check out my work by scanning this QR code!
University of Florida | Digital Worlds Institute | Spring 2024