Irine Popovich's profile

MINIMALISM IN THE INTERIOR 3d/CG

MINIMALISM IN THE INTERIOR 
3d/CG
The main task of this work was to completely repeat the reference scene. From composition of the image and the perspective to lighting and materials, from the presence of every thing and leaf of each plant in its place to the necessary saturation of shadows and the direction of the sun's rays. 

Correct camera positioning and correct perspective were very important, as well as the textures of the walls, ceiling, and furniture. The indescribable vibe of this room is very skillfully conveyed by the heterogeneous surfaces of the walls, ceiling, and beams. In addition, the task was to replicate the restrained atmosphere of the room, its minimalism, even severity, but at the same time full of light, harmony, the position of every thing, every piece of furniture in its place. 

All materials were prepared in the 3ds max system with minimal use of Adobe Photoshop capabilities.

The programs used were Autodesk 3ds max with Corona Render, Adobe Photoshop.
The Juxtaposejs slider was used to compare my work and the reference image.
REFERENCE
This is the original image that needed to be repeated.
COMPARISON
Here you can evaluate the correspondence of perspective, position of the main interior objects, room parameters, etc. and reference.
FINISHED IMAGE
MAKE OF
All interior items were made independently in the 3ds max program. The exception was the car.
THANK YOU FOR YOUR ATTENTION!
MINIMALISM IN THE INTERIOR 3d/CG
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MINIMALISM IN THE INTERIOR 3d/CG

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