Initial Brainstorming.
 
The drawing on the far left was my main basis of my skellyman design, where I'd mix human skeleton with animal bones/parts.
Initial Concepts 1
Initial Concepts 2
Initial Concepts 3
Turnaround Sheet (for Unarmoured Skellyman)
 
The armoured Skellyman uses the same base mesh from the unarmoured, excluding the head.
Final Concept Art of both Skellymen models.
Final renders of Skellymen dynamic assets.
 
Created with: 3DSMax, Paint Tool Sai, Photoshop CS2

Rendered with Marmoset Toolbag.
Journeyman Project
Published:

Journeyman Project

This project was for one of my modules for my course at Teesside University, known as The Journeyman Project. This involved 5 organised teams and Read More

Published: