Ekin Türkü ONATÇA's profile

Godscape - Strategy Game 2D Art and UI

Godscape - 2D Art and Game UI
Godscape is a 4-player strategy game made in Game Project Studio Course of ITU Game and Interaction Technologies. 

The aim of the game is to expand the borders of your country and make the people in other countries your worshipers. For doing this player chooses a city in their own country or a city of other gods' country and a player action to increase their influence at there. Players need to select the action they will take considering the amount of resources they have at that point.

In every 30 years, a voting is made for a World Event. World Events are large occurrences that affect the whole world. 4 players vote for deciding which event will happen.

At the end of the game, the god with the largest area and with the most worshipper wins the game.

I worked as a 2D Artist and UI/UX Designer in the project. You can see the Game Art and UI of the game below. 

Team Members in the Project
Deniz Oskay - Game Designer, 3D Artist 
Fatih Uzun - 3D Artist 
Ekin Türkü Onatça - 2D Artist & UI/UX Designer
Muhammed Köstekli - Developer
Ertuğrul Yavuzalp - Developer 
Gökay Tosun - Developer

Main Menu of the Game
Choosing an action for a city in other god's territory
Choosing an action for your own city
Voting for the World Event
Godscape - Strategy Game 2D Art and UI
Published:

Godscape - Strategy Game 2D Art and UI

Published:

Creative Fields