This Audi model was found online during a Udemy course about lighting. The final assignment was to create textures and materials for a car and to light it up. The car is an Audi R8 where I found a blue metallic surface most fitting with light highlighting it further
The scene setup is highly simple, I created a background through simple extruding with a high polygon count to make the car standout even more in high detail. With a V ramp attached to it.
The light setup is made to blow up the highlights of the cars exterior, specifaclly the wheels, front and back slightly. A Skydome light with an attached HDR image also added to the final composition
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