Mikhail Kuzmenkov's profile

Sennheiser | 3d animation | Motion design

3d motion design  |  Sennheiser
       A non-commercial video clip in the style of 3d motion design about Sennheiser Momentum headphones. The video was created to demonstrate my skills and professionalism in the field of motion design.
       I am always learning something new, developing my skills, improving my professionalism, as I always strive for the best result. Therefore, I am happy to undertake complex projects that require me to give my full effort and solve non-standard tasks.
This is how the video looked at the blocking stage after searching and agreeing on all references. This is a great way to start working on such large projects, as it allows you to see an approximate version right away. Here you can see the animation, camera movement and the overall dynamics of the video.
Then there were many more changes and ideas in the process. And this is how the video looked at the assets stage. Here you can already see more details about how the objects themselves look, a little bit of lighting and how the animation works.
In the project, I used the lighting animation technique, mograph animation techniques to create stone and cube waves, as well as various compositional schemes that look the most successful.
In this video, I also created particle and explosion simulations using the X-Particles plugin. These simulations helped to show the pulse of sound waves that headphones produce.
Simulations of fragments of stones, which perfectly complement the scenes, were also perfect for this project because they demonstrate the power of the sound generated by the headphones.
I also created fabric simulations that perfectly demonstrate the softness of the sound transmitted by headphones.
I also used the mograph animation to emphasize the thoughtful design of the headphones.
Thank you for watching!
Sennheiser | 3d animation | Motion design
Published:

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Sennheiser | 3d animation | Motion design

Published: