Allan Williams's profile

Honda Motocompo Charging Bay

It's been a while since I created a scene so built a quick environment using my Honda Motocompo. The retro monitors were something I modelled from an abandoned unused project, and the rider is a fully rigged sculpt provided by my good brother. At first the main focus was on daylight studies and different times of the day but quickly got side-tracked by some good old night-time renders as they offer more of a chance to add style due to not relying on one light source. Megascan models were used for the crash barriers alongside some Friendlyshade textures. All compiled in Cinema 4D, and rendered with Redshift.



Honda Motocompo Charging Bay
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Honda Motocompo Charging Bay

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