My stady third project – 3D Sci-Fi First Person Shooter – turned into Assassin's Creed in my performance. Here I learned how to work with reading and character animation (a pure headache, I had to carry with rig and I never achieved my ideal), and also learned the basics of creating a landscape (using terrain and various editor brushes).
I used free assets for the project.
The top left of the screen displays the task you want the character to perform. For ease and orientation, there is a special marker that the player can follow.
The project has two types of bots: simple, randomly flying rune stones, firing at the player in their radius, and hunters patrolling the area. If one of them notices prey, then everyone will come and kill you. ,)
In the upper right corner, a signal is displayed whether the enemy has noticed you or not.
In the lower left corner is a strip of health.
The level is located at several heights, each new platform is a new task.
3D FPS
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3D FPS

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