The Deserted

This is a project i've done in a module called 3D Real-Time Visualisation. A module that require us to create 3D real-time photorealistic interactive media content.
OBJECTIVE

- Create an optimized 3D environment for real-time visualisation
- Demonstrate skill and knowledge in : 
          - Real time lighting and rendering
          -  Creating and optimising of 3D assets
          - Building a 3D environment for visualisation

 _____________    PROJECT PART I    _____________


- Model 10 low poly objects in Cinema4D :
         - Vending Machine
         - PayPhone
         - Rooftop
         - Signboard
         - Lamp Post
         - Polaroid Film
         - Drink cans
         - Arcade Machine
         - Old Tv Sets
         - Wishing Well

- Some additional 3D models : Plug and Plant
- Texturing and baking

3D MODELS
TEXTURING

Some of the texturing methods i've used were Unwrap UV such as the polaroid film, the lamp post, vending machine and the plants that are around the old tv sets. The rest of the 3D models, i've applied materials and shaders with images in, playing around with the projection modes and the offsets to adjust them accordingly.
Deserted Land
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Deserted Land

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